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3ds Max Master Class Series 5 – Materials All Dressed Up

3ds Max Master Class Series 5 – Materials All Dressed Up
Autodesk Inc

Led by Ted Boardman, this session is designed for users who have mastered the fundamentals of 3ds max materials and maps but need to coax more from the Material Editor to create convincing images and animations. Whether you’re an artist or designer, you will learn methods that will increase your productivity and the richness of your images.

Discover techniques of enhancing important specular highlights, which define hardness and surface condition– your viewer’s first critical indication of the type of material. Specular highlights are key elements of a wider tonal range.
Learn methods for using compositing in both 3ds max materials and maps to extend the range of tools available in your working palette. This enables you to build layers of surface information; each hidden or revealed by transparency of the other layers.
Extend the concepts of layering to new levels by using masking techniques in materials and maps. YouÕll learn how to use variations of the Falloff map type and Vertex Painting in 3ds max to achieve these effects.

Free,download,tutorial,gratisan,softwares,Evermotion Arcmodels,SketchUp,Plug-in,v-ray,mental-ray,3dsmax,rendering
3ds Max Master Class Series 5

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