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Indigo Render + RT 3.0.12 x86/x64

Indigo Render & RT v.3.0.12 | x86/x64 | 129.18 MB / 127.82 MB
Indigo Renderer is an unbiased, physically based and photorealistic renderer which simulates the physics of light to achieve near-perfect image realism. With an advanced physical camera model, a super-realistic materials system and the ability to simulate complex lighting situations through Metropolis Light Transport, Indigo Renderer is capable of producing the highest levels of realism demanded by architectural and product visualization.Now with the release of Indigo 3.0, new features such as GPU acceleration and realtime material editing make the creation and rendering of photorealistic images faster and easier than ever.
Realtime scene editing
Indigo 3.0 introduces realtime scene editing – now you can tweak your materials, and the results will be displayed nearly instantly.
You can tweak materials, camera position, camera f-stop and focal length, all in realtime, with both a ray-traced and OpenGL preview.
GPU accelerated
Indigo 3.0 is GPU accelerated, resulting in speedups of 2-3x without any loss of the excellent image quality Indigo is famous for.
Both CUDA™ and OpenCL™ are supported, which means GPU acceleration will work on both AMD and NVidia cards, on OS X and Windows.
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Glare Technologies is proud to announce the commercial availability of a new physically-based rendering solution which offers unprecedented value in the high end unbiased rendering market: Indigo RT.
The sophisticated technology that lies at the heart of Indigo Renderer is now available to artists who do not require the functionality aimed at specialist applications, but demand the highest rendering quality available on the market.
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December 23, 2020 4:05 PM

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