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FXPHD – RFL201 – Particles and Dynamics using RealFlow

FXPHD – RFL201 – Particles and Dynamics using RealFlow


Physical simulations are cool, most of us in vfx think so anyway. Once you know the basics of how to set them up in a software package, you could spend hours watching them tick along, doing randomly cool things. What’s tough is making simulations do what you need for a shot. It isn’t good enough that the results look damn sweet, but they have to look damn sweet while doing what the agency approved in the boards. It’s all about control, making the sim do what you need it to. And that’s what this course is about. These lessons will go thru a range of common needs in production and teach you how to control the simulations. Along the way we’ll also nail most of the common problems that artists run into with RealFlow.
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Digital-Tutors – Creative Development: Still Life Texturing in Mudbox with Sharlene Lin


Digital-Tutors – Creative Development: Still Life Texturing in Mudbox with Sharlene Lin
Advanced | 2h 32m | 1.13 GB | Project Files 516 MB | Required Software: Maya 2011, Mudbox 2011 and Photoshop CS4


In this series of lessons, we will learn to texture a beautiful still life scene in Mudbox.
The goal of this tutorial is to demonstrate the use of color projections in Mudbox to make photorealistic textures. Also we will set up shaders for hard surface, organic objects, and render it all out in mental ray.